As a mobile advisor for an enterprise analytics software company, I’ve talked to clients across diverse industries with disparate needs. I designed analytics apps for different industries, devices, and varying contexts of use. I solve a pervasive problem: how do we make meaning out of data? Read more.
PRESENT & FUTURE
DESIGNING FOR EXISTING TECHNOLOGY IS CONSTRAINED BY POWER AND SPEED. DESIGNING FOR A FUTURE OF WICKED PROBLEMS NEEDS A SYSTEMATIC WAY FORWARD. BY IMAGINING A DESIRED FUTURE, I CAN IMPART A THOUGHTFUL VISION AND CARVE OUT A ROLE IN CREATING THIS FUTURE.
In a world of personal information overload, an ephemeral IoT-based interaction can be touching, elegant, and impactful. I designed Wisp, an in-car experience to create momentary connections between travelers on road trips. Read more.
We often leave the multi-facted qualities of objects go unexplored. To take advantage of other senses, I created a simple musical device to make music-learning easier for the visually-impaired. Read more.
WORK & PLAY
I've just completed a Masters in human-computer interaction by way of operations research engineering, with a foray into software consulting/UX design.
I believe that everything created by humans is designed (sometimes unintentionally), and they can almost always be designed better.
I've learned that at its core, human-computer interaction should facilitate human-human interaction. Technology should ground us in the people and the environment around us.
I want to use my experience to create change responsibly.
I document my work and life with photography—not without the awareness that it takes me outside of the moment I want to be in. I often think about the digital externalization of memory, the ephemerality of life without it, and the role it plays in living with intention.
When I'm not working in front of a screen, I'm probably climbing (and failing at it).
I believe in traveling far and often...particularly towards mountains and oceans. Experiences outside of our own never fail to grow our perspectives.